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Not-So-Trivial Pursuit
BioPharm International
June 2003

The PHARM Game: Drug Discovery and DevelopmentUnderstanding the nuances and practical applications of 21 CFR 210-211 is difficult and tiresome. GMPWorks from The Learning Key can develop a culture that gets all employees thinking in terms of good manufacturing practices while eliminating some of the drudgery. GMPWorks is a board game for up to 16 people that helps employees develop an understanding of the purpose and importance of GMPs and teaches the basic elements of compliance. For managers, the game can be played to develop an understanding of all the elements of GMPs. Shop floor employees who only deal with a particular subpart of 21 CFR 210-211, such as packaging and labeling control, don't have to delve into organization and personnel regulations.

To make it clear that GMPs are never a crap shoot, the game doesn't include dice. "We didn't want even the subtle message to come out that GMPs are a game of chance," says Elizabeth Treher, CEO of The Learning Key. "The game cards themselves tell you to move."

GMPWorks, which costs $2,500, includes the game board, trainer guide, travel carrying case, and three different types of game cards: question, bonus and notice of deficiency. Notices of deficiency are, of course, the penalty cards. One reads: "Senior management was not trained in CGMP regulations. Go back two spaces to deliver training." Compared with the real world consequence of having an ill-equipped management team, this game lets you off easy (www.thelearningkey.com).

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